#ifndef __POSTOPIA_WINDOW_HEADER_HPP__
#define __POSTOPIA_WINDOW_HEADER_HPP__

#include <string>
#include <SDL.h>

#define SCREEN_WIDTH 320
#define SCREEN_HEIGHT 480

class Display
{
	public:
		static Display* getSingleton();
				
		bool initialize();
		
		void clear();
		void flip();
		
	private:
		Display();
		~Display();
		
	protected:
		SDL_WindowID m_window;
};

#endif
